Making the Wings
I then created a cylinder and rotated it 90 degrees and changed the sub divisional axis so that is was hexagonal in shape, then I pulled each edge out until it matched the picture in the viewfinder. |
I then duplicated the Wing |
This then split the wing into 6 faces each with a little boarder around them. Which is exactly what I was trying to achieve. |
I then used the vertex option to select the six central vertexes, i then used the scale tool to expand them outwards creating this effect. |
I then selected each of the six faces again and extruded them inwards to make the struts of the wing pronounced. |
Making the centre cockpit
Using the Multi-cut tool i cut out the shape of the cockpit window and then selected and deleted edges to create sections of the cockpit window. |
I then selected the faces that are going to be the glass of the window and then extruded them inwards. This created the basic shape of the window. |
To add detail to the window frame i selected all the central edges and pulled them out. This game the window frame more depth, rather than the flat look it had before |
The resulting window |
I then extrude that shape outward to create the struts either side |
Using the extrude tool i added further detail to the top and back of the model |
Now all that was left to do was move the wings down into place |
The finished model |
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